Dungeon Crawl Stone Soup version 0.30-a0-388-gbe348a5456 (webtiles) character file. Game seed: 7111529555121953445 8 vince the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Dec 3, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (397 turns). vince the Conjurer (Demonspawn Conjurer) Turns: 397, Time: 00:00:27 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 19 God: Gold: 26 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . c - +1 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons c - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You open the door. There is an open door here. Things that are here: a +0 dagger; 2 stones; a kobold skeleton A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat barely misses you. The bat closely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat completely misses you. The magic dart hits the bat. You kill the bat! You are out of magic! You now have 26 gold pieces (gained 14). You start resting. Your magical contamination has completely faded away. Magic restored. A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is severely wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A quokka is nearby! You closely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. Lightning courses through the quokka! You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.#..# # ####.# #.#..# ## ##.##.# #.#..## ##. ####...#.#######.#...####.. +.............).........'.. ####...#.#########...####.. ##.##.##### #..## ##. #.........# ##...# ## #.#.#.#@#.# #....# # #.#.#.#.# ##...# #.#.#.#.# ##.## #. .#.#.# #.# ....# #.# ## ..... #.# #. #.### #.# #. #.# #. #.### #. There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) A kobold (D:1) 2 quokkas (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vince the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed an ogre 4 | D:1 | Noticed a ghoul 4 | D:1 | Noticed a demigod 6 | D:1 | Noticed a draconian 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a spriggan 8 | D:1 | Noticed a felid 10 | D:1 | Noticed a vampire 10 | D:1 | Noticed a minotaur 12 | D:1 | Noticed a merfolk 14 | D:1 | Noticed a demonspawn 14 | D:1 | Noticed a gargoyle 16 | D:1 | Noticed a human 16 | D:1 | Noticed a tengu 18 | D:1 | Noticed an armataur 18 | D:1 | Noticed a meteoran 20 | D:1 | Noticed a formicid 22 | D:1 | Noticed a naga 22 | D:1 | Noticed a troll 24 | D:1 | Noticed a vine stalker 24 | D:1 | Noticed an octopode 26 | D:1 | Noticed a ghoul 26 | D:1 | Noticed an elf 260 | D:1 | Found Naoc's Weapon Emporium. 397 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 397 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 397 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners, serial_shops, nicolae_lakefront_shop Action || total -------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 10 Armor: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 396 | 396 | 0 | 85 | 267 | 1 | 396.0 | Dungeon | 396 | 396 | 0 | 85 | 267 | 1 | 396.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 396 daAuts