Dungeon Crawl Stone Soup version 0.27-a0-362-g8331d791d5 (webtiles) character file. Game seed: 2385518010566806329 24 123123L the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Feb 18, 2021. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1175 turns). 123123L the Conjurer (Octopode Conjurer) Turns: 1175, Time: 00:03:00 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 2% Magic: 2/6 EV: 13 Int: 21 God: Gold: 38 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: attractive A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Scrolls a - a scroll of teleportation {unknown} d - a scroll of magic mapping {unknown} Potions c - a potion of magic {unknown} Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 0.4 Unarmed Combat + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 84% 2% 1 b - Searing Ray Conj 42% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 24% 17% 3 Fulminant Prism Conj/Hex 6% 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A jackal comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You see here a giant cockroach corpse. The jackal barks! You hear a bark! Found a viscous silvery potion. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. x2 You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal barely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. A jackal comes into view. You miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal bites you. x2 The jackal closely misses you. The jackal bites you. You see here a kobold corpse. The jackal bites you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You open the door. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. It was a potion of attraction. You feel attractive to monsters. The jackal closely misses you. The jackal bites you. You die... ..# ♣♣♣ #.+...♣.♣ ######......♣ #...†......♣♣ #......+..♣♣ #..†...##♣♣ #......# ###....).# +@hh.....# ###..$...# ##.....# ####### You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) A giant cockroach (D:2) 2 goblins (D:1) 4 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 3 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 123123L the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 443 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 500 | D:1 | Learned a level 2 spell: Searing Ray 1149 | D:1 | You fall into a shaft and drop 1 floor! 1157 | D:2 | Reached XP level 3. HP: 19/21 MP: 0/6 1173 | D:2 | HP: 1/21 [jackal (2)] 1175 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic D:2: layout_basic, supply_closet_lemuel, uniq_robin, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Unarmed || 29 Constrict || 5 Tentacles || 5 Cast: Magic Dart || 21 Searing Ray || 2 Use: Potion || 1 Stab: Sleeping || 2 Armor: Skin || 2 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1174 | 1174 | 0 | 587 | 344 | 2 | 587.0 | Dungeon | 1174 | 1174 | 0 | 587 | 344 | 2 | 587.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1148 daAuts D:2: 25 daAuts