Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707 (webtiles) character file. Game seed: 2717099654530806836, levelgen mode: deterministic 6 610son the Charmwright (level 1, 16/16 HPs) Began as a Merfolk Skald on Jan 14, 2021. Got out of the dungeon alive. The game lasted 00:00:42 (221 turns). 610son the Charmwright (Merfolk Skald) Turns: 221, Time: 00:00:43 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 90% Magic: 3/3 EV: 12 Int: 12 God: Gold: 14 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of fog {unknown} Comestibles d - a ration Skills: + Level 2.2 Fighting + Level 3.0 Polearms + Level 0.6 Armour + Level 3.0 Dodging + Level 2.1 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits you. There is a large open door, spattered with blood here. The bat closely misses you. The bat barely misses you. There is a large open door here. You hit the bat. You kill the bat! You see here a bat corpse. There is a large open door here. There is a large open door, spattered with blood here. You see here 25 stones. There are no items here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. ..# #.>.P(♣♣♣♣ #.###.# #)..PPP♣P♣ #.....# #....#.♣.P ###.#.#.### ######.... #.........# ##.# #.... #.#.#.#.#.###..###.... #.#......#...###.. #.#.###.###.#.#..#.##... #[.....@......#..#.##.#. #.#.###.###.#.#..#.##... #.#.....(....#.... #.#.#.###.......## ......##........#. #.#.###........... ..... ....#...##.#. .### #....#...##)#. #.....#...##.#. There were no monsters in sight! Vanquished Creatures 3 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 610son the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 221 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_clump_long, infiniplex_forest_clump_medium, infiniplex_forest_clump_double, infiniplex_forest_end_3, chequers_serial_rivers_large_a, minmay_tromino_v2 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Fighting | | 2.2 Polearms | | 3.0 Armour | | 0.6 Spellcasting | | 2.1 Charms | | 3.3 Action || total -------------------------++------- Melee: Spear || 28 Armor: Leather armour || 9 Dodge: Dodged || 25